X-Wing
An X-Wing is four cells that form a rectangle: in two rows or columns a digit can only go in the same two places. Then the digit can be removed from the rest of the crossing lines.
Learn the techniqueSwordfish is X-Wing extended to three lines: a digit that in three rows can only go in the same three columns can be removed from the rest of the columns.
Work through the examples step by step. Each step explains what you see on the puzzle and why the conclusion holds.
Swordfish is X-Wing extended from two to three lines. You look for one digit that in three different rows can only go in the same three columns. The rows do not need to use all three columns, because two possibilities per row is enough as long as everything lies within the same three columns.
The three placements of the digit must distribute across each row and each column, much like three non-attacking rooks on a chessboard. Each of the three columns thus gets its copy of the digit from one of the base rows, and the digit can be removed from everything else in the three columns.
At Hard level you must see multiple units in context: digits that form rectangles across multiple rows, chains of linked cells and boxes that lock each other. The techniques still only remove candidates, but these are exactly the eliminations that open up the puzzle.
Enter your puzzle in the Sudoku Solver and it will find the next step and explain the technique behind it.
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