SUDOKU TECHNIQUES

Sudoku techniques: learn all techniques from easy to brutal

Here you will find all the techniques you need to solve sudoku, ordered by difficulty level. Each technique has its own page with interactive examples you can work through step by step, a procedure you can follow on your own puzzles, and the most common mistakes to avoid. Start at the level that suits you, or test the techniques directly in the Sudoku Solver.

Easy: the basic techniques

The easiest sudokus are solved with two techniques that both build on the same rule: each digit can only appear once in each row, column and box. If you learn these two, you can solve all puzzles on Easy level.

Medium: pairs and blocking

At Medium level it is no longer enough to place digits directly. Now it is about removing candidates: when you can prove that a digit cannot go in a cell, the rest of the puzzle becomes easier. Write candidate notes, because that is the key to all techniques from here on.

Naked Pair

A Naked Pair is two cells in the same unit that have exactly the same two candidates. The two digits must share these cells between them, so they can be removed from the rest of the unit.

Learn the technique with interactive examples

Hidden Pair

A Hidden Pair is two digits that can only go in the same two cells in a unit. Then the two cells must contain exactly these digits, and all other candidates in them can be removed.

Learn the technique with interactive examples

Pointing Pair

A Pointing Pair is a digit that within a box can only go in one row or one column. The box then points: the digit can be removed from the rest of the row or column outside the box.

Learn the technique with interactive examples

Hard: patterns across the puzzle

At Hard level you must see multiple units in context: digits that form rectangles across multiple rows, chains of linked cells and boxes that lock each other. The techniques still only remove candidates, but these are exactly the eliminations that open up the puzzle.

Box/Line Reduction

Box/Line Reduction is the Pointing Pair turned inside out: when a digit within a row or column can only go in one box, the digit can be removed from the rest of that box.

Learn the technique with interactive examples

X-Wing

An X-Wing is four cells that form a rectangle: in two rows or columns a digit can only go in the same two places. Then the digit can be removed from the rest of the crossing lines.

Learn the technique with interactive examples

Simple Coloring

Simple Coloring follows a chain of cells linked in pairs for one specific digit and colors every other cell. One color must be correct, and that can be used to eliminate candidates.

Learn the technique with interactive examples

Extreme: wings and advanced coloring

Puzzles at Extreme level require techniques that combine three or more cells in logical reasoning of the if-then type. Try your way through the examples below, step by step, using the same tools the solver uses on your own puzzle.

Brutal: chains and almost locked sets

The hardest puzzles require techniques that follow long logical chains through the entire puzzle. They are in practice proof by contradiction: assume something, follow the consequences and see what does not hold. Try your way through the examples below, step by step, using the same tools the solver uses on your own puzzle.

Test the techniques on your own puzzle

The Sudoku Solver finds the next step on your puzzle and explains which technique is used and why it works.

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